Company statistics

Discover an overview of the studio's key financial indicators, illustrating its continued growth and profitability over the years.

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Sales and net income

Sales growth for Asobo Studio

Between 2015 and 2023, Asobo Studio saw its sales grow steadily, from around 8 million euros to over 28 million euros. This growth reflects the success of its original creations, such as A Plague Tale: Innocence, as well as its collaborations with major international publishers such as Microsoft and Focus Home Interactive. Technological innovation, combined with a well-mastered editorial strategy, has enabled the studio to establish itself as a key player in the video game market, while diversifying its sources of revenue.

Stable and gradually rising net income

Asobo Studio's net income also grew steadily between 2015 and 2023, albeit at a more moderate pace than sales. By 2023, net income will reach almost 6 million euros, demonstrating solid financial management and growing profitability. This performance reflects the studio's ability to control production costs while continuing to invest in the development of new projects. The minor fluctuations observed in some years demonstrate the studio's adaptability to economic challenges while ensuring long-term stability.

Headcount statistics

In 2018, Asobo Studio had around ... employees. With the rise of projects such as Microsoft Flight Simulator, headcount grew rapidly. In 2021, the company had ... employees. By 2022, this had risen to X employees, with teams divided between the following departments: development (..), design (..), marketing (..) and human resources (..). This increase is explained by the diversification of activities, in particular the development of new technologies and virtual reality games.
StatsAbsenteisme

Absenteeism at Asobo Studio

Absenteeism at Asobo Studio remains low, reflecting a healthy working environment and good human resources management. Although peaks in activity may justify overtime for some employees, the low rate of HS in relation to normal hours shows that employees are not overworked. This helps to keep the team motivated and present, a crucial factor in the studio's successes such as A Plague Tale and Microsoft Flight Simulator.
HeuresSupp

Overtime work

In 2023, 35% of Asobo Studio employees worked overtime (HS), with an average of 19 hours of overtime per year for those who did. This reflects a controlled workload within the studio, where the majority of employees are not regularly called upon for HS, but a third nevertheless contribute extra effort during key periods. The overall rate of overtime in relation to normal hours remains low, at just 0.4%, underlining a balanced management of working time within the company.

Carbon emissions

Since 2021, Asobo Studio has implemented several initiatives to reduce its CO2 emissions. Through increased use of servers powered by renewable energy and infrastructure optimization, the company reduced its carbon footprint by X% in 2021. In 2022, CO2 emissions were further reduced to X tons. In 2023, Asobo Studio has set itself the goal of achieving carbon neutrality by 2025, by investing more in green technologies and encouraging telecommuting to limit employees' daily travel.